I’m incredibly sad that I only spent one day with the DOOM (2016) multiplayer beta. There was much more to have seen and experience.
Bethesda Softworks, famous for publishing games like Skyrim and The Elder Scrolls, is working in tandem with Bethesda Game Studios to bring the world a modern edition of DOOM.
This open beta could’ve only gone two ways: real fun or horrid gameplay. There was going to be no in-between because of the gravity this game’s history brings.
I’ve never sat down and devoted time to DOOM, but the one memory I have of it was on the Xbox 360 with DOOM 3. It scared the pants off me and I had to drop the controller.
I was very anxious to see if this game brought the same scare factor, but the multiplayer didn’t scare me — it made me long for more.
Initially, I was wondering why I couldn’t sprint and reload. I’m not a DOOM guy, per say, but it’s apparently a niche the game has.
DOOM E3 2015 Demo
OK, no reloading or sprinting. Outside of that, the game isn’t hard to get used to. There are pickups across the map that give the player health, armor, ammo, etc. Half the time I had no clue what I was picking up because my head was on a swivel.
Two game types were available — Team Deathmatch and a capture-the-zone type game, where the zone is consistently moving along a fixed path throughout the map.
Just when you thought all the interesting dynamics were in front of your face, you sneak around a corner, hoping to not get noticed by your opponent. Then, a loud snarl is heard from behind. Heavy footsteps make you swing the right thumbstick and — you’re already dead.
Dead by the hands of a large demon.
Players have the opportunity to become a demon and terrorize the enemy team. They’re not unstoppable (although, I never killed one), but they are strong. I was never a demon, so I’d imagine it’s available to you after performing well in-game.
The blood and gore wasn’t lacking, but more impressive than that was the level of detail. Shotgun to the side of your stomach? It won’t kill you if it’s too far off, but it’ll blow a chunk off your side. Blood waterfalls and executions that expose player’s innards is a sight to see, and it makes the game fun.
The only negative for me is armor customization. The designs resemble too much of Halo 5: Guardians. On the flip side, though, the gun design customization was a bit fun, until you got tired of the limited patterns. Chalk that up to it being due to the beta.
I’m still not 100 percent sold on the overall game, but the multiplayer was more than worth it.
Also, I wanna play as that demon thing, dammit.